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THE BIRD THAT DRINKS TEARS

KRAFTON MTL, 2025+

The studio is developing a video game adaptation of The Bird That Drinks Tears, the acclaimed novel series by Korean author Lee Yeongdo.

 

Known for its distinctive worldbuilding, compelling characters, and resonant themes, the series has captivated millions of readers.

 

The studio aims to create a game that seamlessly unites gameplay and narrative while pushing the boundaries of innovation in the industry.

KEY
CONTRIBUTIONS

SENIOR QUEST DESIGNER

  • Translate narrative beats and lore into compelling interactive quests.

  • Define quest flow, objectives, branching, and progression logic.

  • Ensure gameplay and narrative cohesion across all quest content.

  • Create clear documentation and specifications for cross-disciplinary teams.

  • Collaborate with writers, level design, art, and engineering to implement quests.

  • Script and integrate quest logic, triggers, and encounters in the engine.

  • Iterate based on playtesting and resolve quest-related bugs.

  • Maintain fidelity to the themes and worldbuilding of The Bird That Drinks Tears.

  • Advocate for a clear, engaging player experience throughout quest design.

JADE LETOURNEAU  SENIOR LEVEL DESIGNER

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