JADE LETOURNEAU
LEVEL DESIGNER
ABOUT ME
After two diplomas in Graphic Design and seven years in the field, I decided to follow a lifelong dream of working in the video game industry, and went studying Level Design at the Campus ADN in September 2016.
My years of experience in a highly competitive and demanding field have prepared me to face the intensity, demands and pace of work demanded by the business. It can be said that I am a reliable and performing person. I have guts, ambition, and a continual desire to learn. My creative mind is supported by my well grounded feet. I easily accepts constructive criticism and enjoy working as a team (but am also comfortable working independently).
My career is still young, but It already got me accustomed with Indie studio challenges and AAA Studio production at one of the biggest game company in the world.
EXPERIENCE
ACADEMICS
2021+
Level Designer
Cloud Chamber, Montreal
2018- 2021
Level Designer
Ubisoft Saguenay, Chicoutimi
2017 - 2018
Game Designer / Level Designer
Epsilon Games, Montreal
2012 - 2017
Graphic Designer, print production
CART1ER, Montreal
AEC, Level Design
Graduated in July 2017
Campus ADN, Montreal
BACC., Graphic Design
Graduated in 2009
Université Laval de Québec, Quebec
DEC, Graphic Design
Graduated in 2007
Cégep Marie-Victorin, Montreal
SKILLS
SOFTWARE
Level Design
Game Design
Narrative Design
Creative Direction
Graphic Design
Documentation
Unreal
Unity
3DS max
Snowdrop
Anvil
Visual Studio
Illustrator
Indesign
Photoshop