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ABOUT ME

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After two diplomas in Graphic Design and seven years in the field, I decided to follow a lifelong dream of working in the video game industry, and went studying Level Design at the Campus ADN in September 2016.

My years of experience in a highly competitive and demanding field have prepared me to face the intensity, demands and pace of work demanded by the business. It can be said that I am a reliable and performing person. I have guts, ambition, and a continual desire to learn. My creative mind is supported by my well grounded feet. I easily accepts constructive criticism and enjoy working as a team (but am also comfortable working independently).

My career is still young, but It already got me accustomed with Indie studio challenges and AAA Studio production at one of the biggest game company in the world.

EXPERIENCE

ACADEMICS

2021+

Level Designer

Cloud Chamber, Montreal

2018- 2021

Level Designer

Ubisoft Saguenay, Chicoutimi

2017 - 2018

Game Designer / Level Designer

Epsilon Games, Montreal

2012 - 2017
Graphic Designer, print production
CART1ER, Montreal

AEC, Level Design
Graduated in July 2017

Campus ADN, Montreal

BACC., Graphic Design
Graduated in 2009
Université Laval de Québec, Quebec

DEC, Graphic Design
Graduated in 2007
Cégep Marie-Victorin, Montreal

SKILLS

SOFTWARE

Level Design

Game Design

Narrative Design

Creative Direction

Graphic Design

Documentation

Unreal

Unity

3DS max

Snowdrop

Anvil

Visual Studio

Illustrator

Indesign

Photoshop

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